Class CoinSpend
This is a rather disparate data structure that validates coin transfers. It's generally populated with data from different sources, since burned coins are identified by name, so it is built up more often that it is streamed.
public record CoinSpend : IEquatable<CoinSpend>
- Inheritance
-
CoinSpend
- Implements
- Inherited Members
- Extension Methods
Properties
Coin
public Coin Coin { get; init; }
Property Value
- Coin
- This is a rather disparate data structure that validates coin transfers. It's generally populated with data from different sources, since burned coins are identified by name, so it is built up more often that it is streamed.
PuzzleReveal
public string PuzzleReveal { get; init; }
Property Value
- string
- This is a rather disparate data structure that validates coin transfers. It's generally populated with data from different sources, since burned coins are identified by name, so it is built up more often that it is streamed.
Solution
public string Solution { get; init; }
Property Value
- string
- This is a rather disparate data structure that validates coin transfers. It's generally populated with data from different sources, since burned coins are identified by name, so it is built up more often that it is streamed.