Class BlockRecord
This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
public record BlockRecord : IEquatable<BlockRecord>
- Inheritance
-
BlockRecord
- Implements
- Inherited Members
- Extension Methods
Properties
ChallengeBlockInfoHash
Hash of challenge chain data, used to validate end of slots in the future
public string ChallengeBlockInfoHash { get; init; }
Property Value
- string
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
ChallengeVdfOutput
This is the intermediary VDF output at ip_iters in challenge chain
public ClassgroupElement ChallengeVdfOutput { get; init; }
Property Value
- ClassgroupElement
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
DateTimestamp
[JsonIgnore]
public DateTime? DateTimestamp { get; }
Property Value
- DateTime?
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
Deficit
A deficit of 16 is an overflow block after an infusion. Deficit of 15 is a challenge block
public byte Deficit { get; init; }
Property Value
- byte
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
FarmerPuzzleHash
public string FarmerPuzzleHash { get; init; }
Property Value
- string
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
Fees
Transaction block (present iff is_transaction_block)
public ulong? Fees { get; init; }
Property Value
- ulong?
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
FinishedChallengeSlotHashes
Slot (present iff this is the first SB in sub slot)
public IEnumerable<string>? FinishedChallengeSlotHashes { get; init; }
Property Value
- IEnumerable<string>
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
FinishedInfusedChallengeSlotHashes
Slot (present iff this is the first SB in sub slot)
public IEnumerable<string>? FinishedInfusedChallengeSlotHashes { get; init; }
Property Value
- IEnumerable<string>
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
FinishedRewardSlotHashes
Slot (present iff this is the first SB in sub slot)
public IEnumerable<string>? FinishedRewardSlotHashes { get; init; }
Property Value
- IEnumerable<string>
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
HeaderHash
public string HeaderHash { get; init; }
Property Value
- string
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
Height
public uint Height { get; init; }
Property Value
- uint
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
InfusedChallengeVdfOutput
This is the intermediary VDF output at ip_iters in infused cc, if deficit less than or equal to 3
public ClassgroupElement? InfusedChallengeVdfOutput { get; init; }
Property Value
- ClassgroupElement
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
IsTransactionBlock
[JsonIgnore]
public bool IsTransactionBlock { get; }
Property Value
- bool
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
Overflow
public bool Overflow { get; init; }
Property Value
- bool
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
PoolPuzzleHash
Need to keep track of these because Coins are created in a future block
public string PoolPuzzleHash { get; init; }
Property Value
- string
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
PrevHash
Header hash of the previous block Transaction block (present iff is_transaction_block)
public string PrevHash { get; init; }
Property Value
- string
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
PrevTransactionBlockHash
Header hash of the previous transaction block
public string? PrevTransactionBlockHash { get; init; }
Property Value
- string
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
PrevTransactionBlockHeight
public uint PrevTransactionBlockHeight { get; init; }
Property Value
- uint
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
RequiredIters
The number of iters required for this proof of space
public ulong RequiredIters { get; init; }
Property Value
- ulong
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
RewardClaimsIncorporated
Transaction block (present iff is_transaction_block)
public IEnumerable<Coin>? RewardClaimsIncorporated { get; init; }
Property Value
- IEnumerable<Coin>
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
RewardInfusionNewChallenge
The reward chain infusion output, input to next VDF
public string RewardInfusionNewChallenge { get; init; }
Property Value
- string
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
SignagePointIndex
public byte SignagePointIndex { get; init; }
Property Value
- byte
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
SubEpochSummaryIncluded
Sub-epoch (present iff this is the first SB after sub-epoch)
public SubEpochSummary? SubEpochSummaryIncluded { get; init; }
Property Value
- SubEpochSummary
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
SubSlotIters
Current network sub_slot_iters parameter
public ulong SubSlotIters { get; init; }
Property Value
- ulong
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
Timestamp
Transaction block (present iff is_transaction_block)
public ulong? Timestamp { get; init; }
Property Value
- ulong?
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
TotalIters
Total number of VDF iterations since genesis, including this block
public BigInteger TotalIters { get; init; }
Property Value
- BigInteger
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.
Weight
Total cumulative difficulty of all ancestor blocks since genesis
public BigInteger Weight { get; init; }
Property Value
- BigInteger
- This class is not included or hashed into the blockchain, but it is kept in memory as a more efficient way to maintain data about the blockchain. This allows us to validate future blocks, difficulty adjustments, etc, without saving the whole header block in memory.